So I've put the level editor on the back burner. I started exploring MFC for C++ and trying to understand the windows API and it became clear it would take far longer than I expected to accomplish what I wanted. That time could be better spent continuing to develop the game as I have been.
So in the past two days I've been sketching out design for the main town in the game. You'll enter this area after you defeat the giant Jell-Eye Fish Beast at the end of Level 1. The town is going to have at least three shops: one for consumables, one for weapons, and one for armor. I know none of this appears on my to-do list, but I'm just getting the urge to expand the actual territory one can explore in the game. I'm tired of Level 1.
I've also been working on including more NPCs. At the beginning of Level 1, your ship talks to you now, explaining how and why you need to find 3 switches.
I've got a rudimentary jet-mode working to, where My Robot can turn into a jet and fly around.
More to come...
Update soon? I hope...
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