Tuesday, May 17, 2011

Saved Games!

Okay everybody. I just got a saved games working. They work in the same way Diablo's network saves work. All of your player data and quest progress is saved, but you'll always start at the zone entrance you left off at. In the case of the current alpha test, this means starting in the first room of Level 1.

WARNING! Don't get to attached to your robot as you grind your way through Level 1 over and over again. The functionality of saved games is likely to change as I learn more about Adobe AIR and make changes to the way items work in coming updates. This means the robots you make more fight in this version of the game might not survive the next. This will especially be true after I overhaul the inventory system for version 0.4

However, I have tested making changes to superficial changes to the physics and level generation code and reloading saved games, and it works. With what bugs, who knows?

Current version is 0.28 and the new save system is the only updated feature from 0.27.

In 0.3 I plan on adding some features that will make it more difficult to accidentally erase your 1 saved game (right now all you have to do is press "Z" at the main menu and *bloop* your robot is gone). I may even try and include the option for multiple games/saves.

The plan is to eventually do some PHP stuff so that players can have accounts where they can access their robots from any computer. That's all above my head right now though.

Anyways. Play test the hell out of this folks. It could very well be buggy as hell.

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